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Sunday, June 2, 2013

Playing Cards

Spanish deck printed in Valencia in 1778. Credit: Wikipedia.
Now I can say it is summer: Last Monday was the last Spanish class of the year and we will not meet again until classes start anew in October. My class in conversation celebrated by learning to play the popular Spanish card game Chinchón. It is a variant of gin rummy that can be played with any number of players; here each player is dealt seven cards, and in turn each player takes and then returns one card from the deck (either picking up the last card discarded by the previous player or drawing a new hidden  card from the deck) until one player successfully has turned all the cards in his hand into a set of three of the same number (or more) and/or a run of the same suit (four or more).

I am not much of a card player and it had not occurred to me that this card game would be played with a deck of cards different from the standard deck that I know: four suits (hearts, diamonds, spades, clubs), numbered from 2 through 10 plus the face cards of jack, queen, and king, and plus the ace--52 cards in all. Of course I know that not all card games are played with the standard deck: Old Maid and pinochle come to mind, only one of which I have played in my lifetime, and not recently. But all my myriad solitaire games use the same deck, and I thought it was universal.

It's not universal. The standard Spanish card deck comes with 48 cards: 4 suits numbered 1 through 12, though the 10, 11, and 12 are also face cards. But you don't play chinchón with 48 cards: you play it with 80. It requires two decks, but you take out the 8s and the 9s. Lest you think that means that you can't make a run of 5-6-7-8 or 7-8-9-10 or the like ... technically you can't, but you can make a run that jumps over the missing cards: 5-6-7-10 is a legitimate run, as is 6-7-10-11, and 7-10-11-12. As if it weren't difficult enough to remember the rules without remembering which cards are missing and which come in "sequence"! I was still trying to remember how to say "deck" in Spanish (baraja) and the names of the four suits: oros (gold coins), bastos (clubs), espadas (swords), and copas (goblets). They are said to stem from the Middle Ages.

We were five class members playing, and we went through five or six hands before the first person was knocked out. The object of this game is to get the smallest score. At the end of each hand, when someone successfully gets complete sets, that person gets minus 10 points. The other players count up the number of points in their hand minus the cards that make a set, and that's the number of points each gets. It only takes losing once with face cards in your hand to make you realize how chancy it is to collect those. The first person to get over 100 points is dropped from the game. As each person gets 100, they are dropped, and the winner is the person who still has under 100 points. Betting occurs, though we didn't progress that far in two classes. I did manage to win one hand, with low cards, but that doesn't matter because you still have ten points subtracted from your total score, and I had some to subtract from. I did not win the complete match.

But I did go out and buy a baraja. The cards are quite colorful, to the point of distracting, not at all as easy to manage as two red suits and two black. Then I read the explanation of the Spanish cards in Wikipedia, and I decided to try to enlist some others in playing chinchón and get used to the different system. My teacher says that chinchón is played at most family gatherings and goes on for hours amid talking, drinking, snacking, and gambling. That, undoubtedly, is why two decks are required, though it certainly doesn't explain why you would take out the 8s and 9s. With only one other player, I think we can manage with a single deck for learning.


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